superconsole posted on
July 8th, 2025 in
Uncategorized
Hey folks!
We’re super excited to announce that Wargroove 2: Pocket Editionwill be coming to iOS & Android on July 30th.
The mobile version is priced at £6.99 / €7.99 / $8.99 RRP, with a pre-registration discounted price of £5.99 / €6.99 / $7.99.
Pocket Edition comes with all the awesome bells and whistles you can find in Wargroove 2, but with the added benefit of on-the-go gaming. PLUS, Pocket Edition has full crossplay compatibility between PC and console, so you can enjoy turn-based combat with anyone, at any time.
Wargroove 2: Pocket Edition offers retro turn-based tactical combat on the go, bringing the latest and greatest entry in the series to mobile devices, with fully optimised and intuitive touchscreen controls – ready to play anywhere!
Wargroove 2 is an all-new Wargroove adventure for new recruits and veteran wardogs alike, so don’t worry there’s no need to have played or have completed the original game.
Key Features
■ Trouble stirs in Aurania – battle your way through a 20-hour Campaign, with 3 interweaving stories!
■ Battle with or against friends with Local Multiplayer – just pass the device & play!
■ Online Multiplayer up to 4 players, cross-platform play to other versions of Wargroove 2
■ A vibrant cast of 20+ Commanders & 6 warring Factions
■ Unique ultimate moves! Unleash powerful Grooves to turn the tide of battle
■ Create, customize and share with in-depth customisation tools
■ Lead a roguelike conquest! A challenging game mode dedicated to putting your tactical abilities to the test
■ Build your army and refine your strategy with unique unit types, maximise your army’s impact with critical moves
Wargroove 2: Pocket Edition’s port has been masterfully brought to life on mobile by Fire Falcom. Building on the foundations laid by Robotality, they’ve worked their porting expertise to make Wargroove 2 feel right at home in your hands.
If you’ve got any questions, looking to find fellow community members for matchmaking, or just wanna hang out as discuss wagon strats, come find us on Discord! You can also follow the latest Wargroove news over on X and Reddit.
Wargroove 1.2.7 is here! Arriving with mod support, balancing updates and bug fixes, this update is a chunky one.
Balancing Updates
We noticed some Commanders were becoming too dominant due to how quickly their Tier 2 Grooves could be charged. To address this, we’re trying out some slower charge times for Emeric and Wulfar. Emeric now has a slow charge time, and Wulfar has been changed to a medium charge time.
We also found Valder’s Tier 2 was a little too powerful for our liking. Instead of double damage, we have now decreased damage to 1.5x to see how he performs in competitive settings.
We’re continuing to work out the sweet spot for Trebuchets, due to how dominant they can can be. In this update we’ve reduced the damage they do to structures by 15%
We’re actively monitoring Discord and Reddit for all feedback, so keep talking about your games and letting us know about your competitive highs and woes!
Bug Fixes
We’ve been addressing some critical issues, including game crashes that occurred after suspending multiplayer games and bugs that caused soft-locks when using certain gamepad buttons. Performance and functionality issues have been tackled for better stability.
We’ve also put a lot of work into mitigating connection errors and solving filter menu issues to improve Multiplayer. Additionally, we’ve fixed various visual bugs and localisation issues to ensure consistency across different languages. Check out the patch notes at the bottom of this post for the full list of fixes!
Modding Support
Mod Support is now officially live! Previously available in the preview branch, our modding community have been testing Mod Support and making their own! We’re excited to feature some standout mods, including “Wargroove 2: Requiem Thrall,” which expands the Guardian faction, and “Wargroove Triple Trouble,” reintroducing the outlaw faction. For more details and to join the thriving modding community, visit our Discord server and check out the #modding channel.
Wargroove 1 + 2 Physicals
In other exciting news, May saw the release of a limited edition physical bundle of Wargroove 1 + 2 with Super Rare Games. Thanks to you folks, it sold out within 24 hours! For our fans in Japan, we also released another Wargroove 1 + 2 physical edition in collaboration with Happinet. It’s heartening to see such a warm reception for both editions worldwide!
Wargroove 2 Vinyl – Ship to Shore closure.
Unfortunately, Ship to Shore, the manufacturer and distributor of the Wargroove 2 vinyl has closed. Refunds for pre-orders of the vinyl ordered via Ship to Shore should have been processed, but if you haven’t received yours, please contact [email protected] with your order number. We are working on fulfilling any orders made through alternative store fronts. Stay tuned for updates – we’re committed to ensuring this isn’t the end of the journey for Wargroove 2 on vinyl!
The Yetee Merchandise
On a brighter note, we’ve partnered with The Yetee to release some awesome new Wargroove 2 merchandise. Be sure to check out their offerings to show off your Wargroove pride!
Release Notes
Gameplay Changes:
– Made Commander + Unit Balance Changes in 1.2.7
Commanders Emeric: – Tier 2 now has slow charge time, increased from fast.
Wulfar: – Tier 2 now has a medium charge time, increased from fast. Valder: – Tier 2 skeleton boost is 150% damage instead of 200% damage on all skeletons. Units Trebuchet: Damage vs. structures reduce by 15%
Bug Fixes:
– Addressed the game crash that occurred after suspending a multiplayer game
– Resolved connection error that arose when a player exited the game by pressing the home button and then re-entering
– Fixed pressing unused gamepad buttons leading to a soft-lock in multiplayer map selection
– Fixed Cancel button stopped working after showing a validation error for user-generated maps
– Fixed performance issue when walking around on a story map for some extended time
– Fixed the game crash that followed leaving and re-entering the game using the Switch home button
– Rectified multiplayer filter menu issues with biomes erasing themselves and time of day being erased
– Resolved issues with Ancient warning lore being locked but lore title could be observed
– Fixed issue where Airtroopers could land on each other
– Fixed bug when killing an enemy harpy in a group kill with Nadia’s groove in the Rising Tide campaign Act 2 Mission 1: King’s Cove spawns a new riverboat on every enemy move
– Addressed Russian localisation issues
– Fixed instances where Conquest unlocks Achievement had a higher counter than number of actual unlocks
– Fixed render error for units with item equipped overlapping the map border area
– Fixed AI sometimes picking unit type it can’t afford with conversion school
– Event Editor showed missing strings – this has been resolved
– Resolved visual bugs with units equipped with items, especially if placed at the top of the map
– Resolved missing symbol in the Ancient warning, codex
– Conquest was taking 1 extra gold when buying units with Koji – this has been addressed
– Fixed malfunction of Elodie tentacles in the turn after taking over the Kraken – Kraken now untangles itself on the player’s turn when they regain control
– Revised the text description for marksman unit critical hit in languages other than English, which was showing as the WG1 description
– Key Artist has been localized in all languages
– Fixed shouts for Faahri and Pirate units, which were using the Floran variants in custom cutscene tools.
The very, very limited collector’s edition of Wargroove 1+2 for the Nintendo Switch is AVAILABLE NOW!!
In collaboration with the wonderful guys at Robotality and Super Rare Games, we’ve produced a COMPLETE COLLECTION of these two critically acclaimed turn-based tactics classics for you to treasure.🏴☠️
Wargroove 1+2 Physical Nintendo Switch Edition invades today with:
You might wanna be quick, as there’s an extremely limited run of only 4000 copies worldwide!!
In 2016, we set out to create a turn-based tactics game, driven by nostalgia for an era of handheld strategy games. Wargroove came to be, through a desire to capture the retro-feel of these titles, and a passionate community of tactics fans who cheered us on along the way.🧡
In 2020, we partnered with our great friends and strategy game developers at Robotality, with a vision of creating Wargroove 2. We expanded the world of Aurania, introducing new factions, stories and game modes.
The Wargroove series is one brimming with challenging, strategic gameplay that we couldn’t help but keep growing. It is our pleasure to bring you the full series: Wargroove, its DLC Double Trouble and its sequel Wargroove 2 all in a single cartridge, to play on handhelds, just as we loved to do on our Game Boy Advances.
If you have any questions please give the homies at Super Rare Games a shout on X or Discord. Thanks again for all your support! 🧡
We’re excited to officially announce a very, very limited collector’s edition of Wargroove 1+2 for the Nintendo Switch storming in May 16th.
In collaboration with the wonderful guys at Robotality and Super Rare Games, we’ve produced a COMPLETE COLLECTION of these two critically acclaimed turn-based tactics classics for you to treasure.🏴☠️
In 2016, we set out to create a turn-based tactics game, driven by nostalgia for an era of handheld strategy games. Wargroove came to be, through a desire to capture the retro-feel of these titles, and a passionate community of tactics fans who cheered us on along the way.🧡
In 2020, we partnered with our great friends and strategy game developers at Robotality, with a vision of creating Wargroove 2. We expanded the world of Aurania, introducing new factions, stories and game modes.
The Wargroove series is one brimming with challenging, strategic gameplay that we couldn’t help but keep growing. It is our pleasure to bring you the full series: Wargroove, its DLC Double Trouble and its sequel Wargroove 2 all in a single cartridge, to play on handhelds, just as we loved to do on our Game Boy Advances.
The Physical Nintendo Switch Edition of Wargroove 1+2 invades on May 16th with:
Today we’re sharing a mini blog update to reveal our fantastic new key art for Wargroove 2! To celebrate, we’re also extending the Steam Next Fest demo for 48 hours. That means you have until 6pm BST on Wednesday 28th June to download the demo, and play the updated Conquest mode and Multiplayer maps. Enjoy folks!
Key Art
This time we’ve teamed up with Vancouver-based artist, Justin Chan, to bring the Saffron Isles to life. A BIG thank you to Justin for creating this beautiful artwork.
The key art sees the return of Starbound’s Nuru, everyone’s best boy Caesar, notorious fire-starter Nadia, as well as Wulfar in his all-new pirate get-up. Look at that hammer upgrade!
You might also spot some new unit types in the background too. More details on these later!
We hope you’ve been enjoying playing Wargroove 2 in Steam Next Fest. If you did get a chance to try the demo, do make sure to let us know your thoughts and feelings in the feedback thread!