G’day everyone! The first quarter of 2021 has flown by, and we’ve already made it to the Easter weekend! I’m back once again to bring you a choice selection of the Wargroove community’s finest offerings, so let’s get right into it!
Ryota’s Adventure Definitive Edition by CyanShaman – Code: Q2D96SYA
This delightfully tricky puzzle map had me stumped in deep thought for a good while. I had a number of occasions where I felt I’d gotten close to the answer, only to hit a snag and be forced to take a few steps back and rethink my options. Solving this puzzle proved so satisfying that I simply had to share it.
Graveyard Shift v1.7 (Fog) by Whargarbl – Code: S8HNA4GD
Don’t let my screenshot fool you. As the name implies, this skirmish map was built with fog of war in mind, which perfectly suits the graveyard theme it’s aiming to deliver. I found the use of neutral undead villagers here really interesting. Not only do they suit the theme well aesthetically, but they functionally turn their tiles into spaces that can be moved through, but never occupied by a unit. I had a lot of fun playing this and I suspect you lively folks will too.
Caesar’s Beach Day by that_1_guy – Code: 6KLHAWND
Another well-made puzzle that demands you put your understanding of Wargroove’s mechanics to the test. It’s not quite so fiendish as today’s opening entry, but I found it to still be a very enjoyable brainteaser well worth my time.
Oceans Apart 1.1 by Xmo5 – Code: EDE824RW
This is certainly one of the larger 1-on-1 skirmish maps I’ve featured; but it’s a well-tuned one that gives you all the space and Barracks you need for an epic battle. This is an ideal testing ground for you and the rival in your life.
Community Choice Award: Wargroove Expanded Editor 3 Mod by Emo Tarquin – Mod Download
For the most devoted modders in the community, sometimes the already robust editors included with Wargroove were simply not robust enough. This mod, when enabled, grants a creator access to a number of editor functions and game assets that normally aren’t available to our players.
These developer-facing features were often made for very specific use-cases, so they can be tricky to use if you aren’t already comfortable with poking around the game’s assets to figure out how things work.
The upside of this mod is that people playing your maps don’t need to have downloaded the mod themselves in order to play your content. This is due to the fact that the mod is using features that exist in the Wargroove engine already. You simply turn on the mod while editing, then turn it off and re-save the file once you’re done.
Bonus Dev-made Maps:
Face the Horde 2P: Sandy Springs by Armagon – Code: BQ9AXZCS
Face the Horde VS: Hellion Expanse by Armagon – Code: ACS6SDPK
I’ve got two bonus maps for you guys today! They’re multiplayer follow-ups to my Face the Horde scenario from the last spotlight.
If you missed it, the premise is that you face off against endless waves of randomly-selected units that will steadily grow stronger over time. Killing enemy units is your only way of earning additional money, and the more powerful the unit you slay, the greater the reward. Your task is simply to survive for as long as possible.
The desert-themed Sandy Springs is a co-operative take on this concept, with two players trying their best to keep each other alive against the relentless AI. The moment one player loses their Commander or Stronghold, the game is over for both of them.
The volcanic Hellion Expanse is a competitive variant, where the players are totally separated from each other, but will face off against the exact same waves of enemies on either side. The goal here is to outlast your human opponent. Once one player falls, if the other can survive until the end of that turn, they win the match. I’m quite pleased with how this turned out, so hopefully you guys enjoy it too!
The deadline for the next Community Choice is April 30th!
If you’d like to see one of your creations in the Community Spotlight, you should hop onto the Wargroove Discord and post it in #community-choice. Even if your map or mod doesn’t get top votes from the community, we check the channel often, and efforts that stand out will absolutely be considered for the Spotlight! The creation with the most thumbs up will be the Community Choice winner, so don’t wait too long to submit your entries!
Until next time, y’all take care folks!Comments »